Local roads should be where most people live they’re basically an extension to your driveway, letting you get to the real road network. This organization is how pretty much all cities are built IRL. The basic, textbook idea is simply three hierarchical levels of the network: local (2-lane roads), connecting (4- and 6-lanes) and regional (highways) (there’s really a fourth level, national, which in-game would be the outside connection, but we don’t build those so forget them). Remember that first picture of my city? Not a single garbage dump or incinerator is in view. TL DR : no congestion, quick commutes, and (most importantly) excellent access to city services. These two exits together are the main highway access for nearly 30 000 cims, and almost certainly as many jobs – not to mention Victoria U. This is the first exit to the only highway access to the city.Īnd this is downtown, in the middle of the action.
No actual congestion, just the game telling me there’s high traffic volume, which I assume it uses to determine it’s a pretty noisy place to live. No traffic problems! Of course, the traffic overlay has some red spots, but… Not the biggest or most beautiful city by any means, but it has a delicious secret: Cities Skylines Traffic Guide by drushkey